Analysis of Virtual Reality: What are the positive and negative effects on society?

     I decided to work on an analysis of virtual reality (VR) to discover it's positive and negative effects on society because I've always had an interest in virtual reality. Personally, I feel that virtual reality will become one of the core components of new media as it becomes more technologically advanced. Virtual reality as of right now is not perfected yet, so there are a lot of room for this concept of VR to develop into something more advanced than ever. Even as of right now, the power of VR is capable of having many positive impacts on society. Some examples of positive effects would be on business advertisement, communication, education, traveling and experiencing many things virtually without having to be there physically. The list goes on, because there are just so many things to be explored with virtual reality and I plan to get into detail with each of these positive attributes of VR.  However, despite virtual reality being such a beneficial new media technology to society, there may be some negative effects. I plan on researching thoroughly and conducting an analysis on both positive and negative effects of virtual reality.



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